We had a fun time at this year’s NAPA Convention doing a panel with a few of my favorite friends. The panel included a few of my favorite people from NAPA, as well as a few people from the industry. We all got together to discuss what we love about what we do and why we love what we do, and our passion is so contagious.
So now that it’s time to go home, I think I’m going to go get a few more drinks before my wife gets back to work. I’ll see you next time.
I’m going to go have a few drinks. I’m going to get back to work.
I don’t know if I made it clear enough that I hate drinking. I don’t care if you drank. You have a choice. I’m pretty sure you can choose not to drink and still be perfectly fine with the way you feel. But my point is, if you’re drinking and someone is watching the clock and getting you to drink, then they are probably doing something wrong.
The “drank” in “sdnodes” is a reference to the fact that we get drunk as the clock reaches midnight. We can’t drink in the middle of the game, so we’ve got to drink at the end of the game. It’s a very important part of the game, because it’s the point at which the player has the opportunity to get drunk to the point that they can’t keep up with the game.
The game is set in an open world, which means that each player gets a lot of options for the duration of the game. There are several different timeouts that each player gets, as well as a chance to get drunk. The timeouts that we get are called ssdnodes. These ssdnodes come in three kinds. Regular ssdnodes, which happen once per round.
The reason for the time-lapse of a game is to show the player that they can go away on their own. If you see them in a game, they don’t have to stay at this point. They must remain at this point.
The time-lapse of the game is also done to show the player that they can stay at this point. While the players are on their own, there is no harm in playing the game. However, players can still take a drink on their own as well.
This is a nice thing about ssdnodes. The time taken to play a game does not increase as the time is played. Instead, the time taken to play is divided among the players, and they continue to play until they are all satisfied or the time required to get the game is up. This is great because that way you don’t have to wait on your drink to be served, or wait for the players to leave.